Making progress
Your pilot’s licence gathers your progress: your level, your flight hours, your feats and your patches.
Experience
Everything you own is worth experience (XP). It is never stored: it is recalculated at every moment from what you have, so none is ever lost.
| What you have | XP |
|---|---|
| A destination discovered | 50 |
| A site discovered | 10 |
| A stamp | 100 |
| A treasure | 150 |
| A patch | 250 |
| A species met | 10 |
| A speciality picked up | 50 |
| A ticket taken | 50 |
| A feat · First flight | 15 |
| A feat · Bronze | 30 |
| A feat · Silver | 60 |
| A feat · Gold | 150 |
| A feat · ??? | 150 |
The levels
Each level has its own title. The pilot’s licence tells you how much XP you need to reach the next one; the titles after it remain to be discovered. Each new level is announced by a red banner across the screen.
The patches
Each patch rewards a whole part of the country.
- Pocket Switzerland
- Discover everything: all 247 places, sites and treasures
- Explorer
- Earn all 20 stamps
- Townsperson
- Discover all 20 cities
- Pirate
- Find all 24 treasures
- Sailor
- Fly over all 11 lakes
- Alpinist
- Fly over all 28 summits
- Glaciologist
- Fly over all 4 glaciers
The feats
Feats reward a way of flying. The pilot’s licence sorts them by tier, with their name and a hint; the last tier keeps its surprises.
First flight
- Nose to the wind
- Every destination hides its sites. Open one in your flight log.
- Head in the Clouds
- The Matterhorn isn't the only peak with a name.
- Short Loop
- Twelve cantons is already a family reunion.
Bronze
- Valley Floor
- Come down from your peaks: valleys have names too. Drop into 5 of them.
- Flying Customs
- Anything to declare? Say so at the borders of 2 neighbouring countries.
- Bridge Over the Saane
- Two languages, one rösti: land on both sides of the Sarine.
- Living hedge
- The hills, where the plain starts to climb.
- Under the firs
- Beech and fir, the forest of the middle mountains.
- Soggy Bottom
- A slope is meant to be ridden all the way down.
Silver
- High Pass
- One pass is an outing. 10 is a collection.
- Night Owl
- The cities light up at night. Go and see 3 up close, then land.
- Golden Hour
- There’s a moment when everything turns orange. Land right then, in 3 cities.
- Dolce Vita
- It’s always nicer on the other side of the Gotthard. Land there.
- Tree line
- Larch and arolla pine, up to the very last tree.
- Alpine meadow
- Above the trees: short grass and rocks.
Gold
- The 8000 Club
- The Matterhorn is just the warm-up. Aim almost twice as high.
- Hedgehopper
- Under 100 m off the ground, 5 seconds in a row: the cows look up.
- Neighbourhood tour
- Drop in on every neighbour. Yes, Liechtenstein too.
- Federalist at heart
- All of them. Yes, both Appenzells too.
- Eternal snow
- Up there, where the snow hardly ever melts.
- Basket of twenty-six
- One speciality per canton, and the basket will be full.
- All aboard
- One ticket per transport, and your travel book is full.
- All Out, All Gold
- On the Diablerets blue run, there is better than silver.
???
- Distinguished archaeologist
- Word is a treasure lies in Graubünden, far from any town. Nobody has dug it up yet.
- Living legend
- A key, four places, a legend. The rest you find on the way.
- Upgraded
- Some roofs travel. Land on one and let it carry you.
- Sunday Cheat
- To err is human. Persistence, though, has its reward.
- Tightrope Walker
- On the Titlis, the cabins have roofs too.
- Engine Driver’s Secrets
- At the foot of a glacier, a train is waiting. Its driver talks to anyone who takes the time to sit down.
- Never Counting the Steps
- On the Niesen, you can climb without counting the steps.
- From Vines to Slopes
- Between Sierre and Montana the climb is long: you may as well sit.
- Hairpin Bend
- At the Gotthard Pass, the bus has a roof too.
- Promenade Deck
- On Lake Geneva, the steamer's deck is made for a stroll.
- Over the Void
- In the Grisons, a viaduct is best crossed on the roof.
- Connection Guaranteed
- Swiss trains run on time. So do marmots.
The cheat codes
Your pilot’s licence has a fifth section: the cheat codes. There you type a five-character code, letters or digits, into five boxes, with no button to press: at the fifth character the code takes effect, or nothing happens.
One effect at a time: another code replaces it, and the same code turns it off. Your browser keeps the effect from one visit to the next, like your settings.
The codes are written neither in the game nor in this guide. It is up to you to track them down.
